I already have my script and it looks like this but it still doesnt seem to work?
ReplicatedStorage = game:GetService("ReplicatedStorage")
Status = ReplicatedStorage.StatusValue
script.Parent.Text = Status.Value
Status.Changed:connect(function()
script.Parent.Text = Status.Value
end)
I already put a StringValue inside ReplicatedStorage and this script inside a text label in starterGui I put this script below in workspace so I dont know whats not working?
ReplicatedStorage = game:GetService("ReplicatedStorage")
Status = ReplicatedStorage.StatusValue
for i = 300,1,-1 do -- Change 15 to how long you want to countdown
Status.Value = i
wait(1)
end
for _. player in pairs(game.Players:GetPlayers()) do
player.Character.Torso.CFrame = CFrame.new(Spawn.Location) -- If you are loading a map then put a brick called **Spawn ** if not either put the position of a brick or 'game.Workspace.Brick.Position'
end
end
This script still doesn't work I dont know whats not working with it. I put a brick in workspace and named it Spawn.
Maybe I spelled some stuff wrong please test your script before you comment your script below

2 comments
On the 2nd script, you just put down Spawn.Location... Try this instead: player.Character.Torso.CFrame = workspace.Spawn.CFrame
Don't do position when working with CFrame. Vector3 and CFrame are 2 different things.