So, How do I find the names of each player in the server, then place their names in the name of a different brick each?
Yup, pretty confusing, for example, there are two players on the server, bob and bill. I want to put 'bill' in the name of brick 1, and I also want to put 'bob' in the name of brick 2.
And both of those bricks are supposed to kill their player when they're clicked.
(The killing script, i just need help editing it to find the player who it's going to kill.)
function onClicked(playerWhoTouched) workspace.IAmSoloz.Humanoid.Health = 0 end script.Parent.ClickDetector.MouseClick:connect(onClicked)

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This script works! However, the brick needs to spawn in a very specific area, and this script is way too complicated for me so how would I add a location for it to spawn?