I already have the GUI Countdown like this
ReplicatedStorage = game:GetService("ReplicatedStorage")
Status = ReplicatedStorage.StatusValue
script.Parent.Text = Status.Value
Status.Changed:connect(function()
script.Parent.Text = Status.Value
end)
The script above I already put StatusValue in ReplicatedStorage
ReplicatedStorage = game:GetService("ReplicatedStorage")
Status = ReplicatedStorage.StatusValue
for i = 300,1,-1 do -- Change 15 to how long you want to countdown
Status.Value = i
wait(1)
end
for _, player in pairs(game.Players:GetPlayers()) do
player.Character.Torso.CFrame = CFrame.new(Spawn.Location) -- If you are loading a map then put a brick called **Spawn ** if not either put the position of a brick or 'game.Workspace.Brick.Position'
end
~~~~~~~~~~~~~~~~
My script is still not working
