I already have the GUI Countdown like this

ReplicatedStorage = game:GetService("ReplicatedStorage")
Status = ReplicatedStorage.StatusValue


script.Parent.Text = Status.Value
Status.Changed:connect(function()
script.Parent.Text = Status.Value
end)


The script above I already put StatusValue in ReplicatedStorage

ReplicatedStorage = game:GetService("ReplicatedStorage")
Status = ReplicatedStorage.StatusValue

for i = 300,1,-1 do -- Change 15 to how long you want to countdown
  Status.Value = i
   wait(1)
end

for _, player in pairs(game.Players:GetPlayers()) do
    player.Character.Torso.CFrame = CFrame.new(Spawn.Location) -- If you are loading a map then put a brick called **Spawn ** if not either put the position of a brick or 'game.Workspace.Brick.Position'
end
~~~~~~~~~~~~~~~~

My script is still not working