I'm trying to turn this script
local clickDetector = script.Parent
local buttonPressed = false
local ClickModule = require (game:GetService("ServerScriptService").ModuleScript)
local OnClick
OnClick = clickDetector.MouseClick:connect(function(Clicker)
if not buttonPressed then
buttonPressed = true
ClickModule(Clicker, script.Parent.Parent)
wait()
buttonPressed = false
end
end)
into a left click only detector. I've tried
local clickDetector = script.Parent
local buttonPressed = false
local ClickModule = require (game:GetService("ServerScriptService").ModuleScript)
local OnClick
OnClick = clickDetector.MouseClick:connect(function(Clicker)
if not buttonPressed then
buttonPressed = true
local Mouse = Clicker:GetMouse()
local event
event = Mouse.Button1Down:connect(function()
ClickModule(Clicker, script.Parent.Parent)
end)
wait()
buttonPressed = false
event:disconnect()
end
end)
and it works in studio, but once i run the server, the mouse returns nil and the script doesnt run.

1 comment
You could try this method, although it might require the use of Remote Events. https://scriptinghelpers.org/questions/30209/using-getmouse-instead-of-clickdetector