wait(3)
game.StarterGui.Intro.Frame.jvs_a.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.jvs_a.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.jvs_a.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.jvs_r.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.jvs_r.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.jvs_r.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.jvs_t.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.jvs_t.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.jvs_t.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.studio_s.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.studio_s.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.studio_s.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.studio_t.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.studio_t.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.studio_t.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.studio_u.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.studio_u.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.studio_u.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.studio_d.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.studio_d.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.studio_d.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.studio_i.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.studio_i.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.studio_i.TextColor3.new(102, 255, 255)
wait(1)
game.StarterGui.Intro.Frame.studio_o.TextColor3.new(102, 255, 255)
wait(.1)
game.StarterGui.Intro.Frame.studio_o.TextColor3.new(25, 25, 25)
wait(.1)
game.StarterGui.Intro.Frame.studio_o.TextColor3.new(102, 255, 255)
This is what i did and i think its right but its not changing

3 comments
so like game.startergui.intro.frame.jvs_t.TextColor3 = TextColor3.new(255,255,255)
Yep
Modify the PlayerGUI instead of the StarterGUI