So I made a hopperbin, that will control a basic ship, I'm taking it easy and it only moves on the Z axis but, when 'W' is pressed, then released, the velocity keeps increasing. I know that a lot of this code is inefficient and messy, but I'm a beginner.
tool = script.Parent
player = tool.Parent.Parent.Character
playerc = player:getChildren()
for _,v in pairs(playerc) do
if v:IsA("Part") then
v.Touched:connect(function(hit)
if hit:IsA("Seat")then
ship = hit.Parent.ship
function onKeyDown(key)
if key == "W" or key == "w" or string.byte(key) == 113 or string.byte(key) == 87 then
f = true
debounce = false
while f and wait() and not debounce do
ship.BodyVelocity.velocity = ship.BodyVelocity.velocity + Vector3.new(10,0,0)
end
end
end
function onSelected(mouse)
mouse.KeyDown:connect(onKeyDown)
end
tool.Selected:connect(onSelected)
end
end)
end
end
