Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

Can someone explain this script in detail? each line?

~~~~~~~~~~~~~~~~~ local playa=game.Players.LocalPlayer;

script.Parent.Selected:connect(function(mouse) while Wait() do local weld=playa.Character.Torso["Left Shoulder"]; --[[ p0=part0.CFrame c0=c0 p1=part1.CFrame c1=c1

	p1*c1 == p0*c0
	c1 == p1:inverse()*p0*c0
	c0 == p0:inverse()*p1*c1
--]]
local desired_p1=CFrame.new(--the CFrame that we want the arm to be at
			(weld.Part0.CFrame*CFrame.new(-1,1,0)).p,--the position we want
			mouse.hit.p--look at the mouse
		)*
		CFrame.Angles(math.pi/2,0,0);--rotate it so that the hand points that way
weld.C0=CFrame.new();--set C0 to identity matrix so it is out of the equation
weld.C1=desired_p1:inverse()*weld.Part0.CFrame;--same equation as shown above

end end ) `

`

1 answer

This discussion is preserved as it was. New answers, comments, and votes are closed.