I'm trying to make a script that makes a model from lighting (Board) be cloned into the character and move to the characters position. Right now it spawns the board moves it o the character directory but dosen't move to the character. so far i've got this.
game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(message)
processCommand(player, message)
end)
end)
function processCommand(speaker, message)
if message == "spawn board" or message == "spawn Board" or message == "Spawn Board" or message == "Spawn board" then
print(speaker.Name)
board = game.Lighting.Hoverboard:Clone()
board.Parent = speaker.Character
local pos = speaker.Character:GetModelCFrame()
wait()
board.SkateboardPlatform.Position = Vector3.new(pos)
end
end

1 comment
(message == "spawn board" or message == "spawn Board" or message == "Spawn Board" or message == "Spawn board") can be shortened to (message:lower() == "spawn board")