As the brick touches the grass it emits particles but when it is not hitting grass the particles stop. That is my goal for this script, I have been looking through other scripts and I'm kinda confused how to do this.
So far I have this.
function onTouched(Hit)
if Hit.Name == "Grass" then
script.Parent.Touch.Value = true
if script.Parent.Touch.Value == true then
script.Parent.ParticleEmitter.Enabled = true
end
if script.Parent.Touch.Value == false then
script.Parent.ParticleEmitter.Enabled = false
end
end
end
script.Parent.Touched:connect(onTouched)

1 comment
tab your code properly.