Hypothetically, let's say that I've got some sort of date and weather system in a game/place.

Let's say that the date is saved as a stringvalue at all times somewhere in this place.

Let's also say that I've got this same system setup in exactly the same way in another game within the same universe as the first game, and players can freely and easily travel between the two.

Is there an easy way to synchronize the date values between the two of these that doesn't involve the use of some kind of HTML server voodoo?