https://gyazo.com/d25fbcfaca28d226f2eabaf3e67f8c9f
i searched the wiki but it doesnt have anything on standing still this isnt a request btw
https://gyazo.com/d25fbcfaca28d226f2eabaf3e67f8c9f
i searched the wiki but it doesnt have anything on standing still this isnt a request btw
Don't know how effective my method is, but it should work if you put this inside a normal script.
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then -- If we can find the humanoid
humanoid.Running:connect(function(WalkSpeed) -- connects the humanoid running function
if WalkSpeed == 0 then -- we know they are standing still
print("Standing")
elseif WalkSpeed > 0 then -- we know that they are moving
print("Running")
end
end)
end
end)
end)
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Say something like if Running = false and Strafing == false then, dunno