This seems to not work. It it supposed to make a logo appear when sword is equipped. It doesnt do so. The sword is put in Backpack. The script is regular.
Tool.Unequipped:connect(function()
Sword:Unequip()
script.Parent.Parent.Character.Head.XenuLogo:Destroy()
end)
Tool.Equipped:connect(function()
local logoClone = script.Parent.Icon.XenuLogo.ImageLabel:Clone()
logoClone.Visible = true
logoClone.Parent = script.Parent.Parent.Character.Head
end)

3 comments
do you want the logo to be a 2d screen gui or like in the actual 3d game space?
Did any errors arise and also what class is ImageLabel? If it's just an ImageLabel then you need to put it in a SurfaceGUI or BillboardGUI for it to be displayed and then set the GUI's parent to the head.
Thats what I did