This seems to not work. It it supposed to make a logo appear when sword is equipped. It doesnt do so. The sword is put in Backpack. The script is regular.

Tool.Unequipped:connect(function()
	Sword:Unequip()
	script.Parent.Parent.Character.Head.XenuLogo:Destroy()
end)

Tool.Equipped:connect(function()
	local logoClone = script.Parent.Icon.XenuLogo.ImageLabel:Clone()
	logoClone.Visible = true
	logoClone.Parent = script.Parent.Parent.Character.Head
end)

3 comments

0

do you want the logo to be a 2d screen gui or like in the actual 3d game space?

0

Did any errors arise and also what class is ImageLabel? If it's just an ImageLabel then you need to put it in a SurfaceGUI or BillboardGUI for it to be displayed and then set the GUI's parent to the head.

0

Thats what I did