local camera = game.Workspace.CurrentCamera
camera.CameraSubject = workspace.cameraPart
camera.CameraType = "Scriptable"
camera.CFrame.lookVector = CFrame.new(workspace.cameraFocus.Position) --focuses on a part
(its 2AM here so my coding is stupid lol)
All I'm trying to do is set the character's camera to a part, and have that part (that is set as the users camera) to focus on a part thats further away.
I might be overcomplicating this. Once again, 2AM coding is absolute hell
