I am trying to add more items to a ray's ignore list to prevent it from getting the baseplate instead of what's really above it.
I am working on a tree jumping system and i want to use RayCast to make it easier for people to jump.
I already have the RayCast and everything, I just need to know how add another item (the baseplate) to the RayCast's ignore list.
Here's the code i have so far.
local torso = player.Character.HumanoidRootPart
local ray = Ray.new(torso.CFrame.p, (CFrame.Angles(0,0,math.rad(90)) * torso.CFrame ).p*3)
local ignore = game.Players.LocalPlayer.Character
local part, position, thes = game.Workspace:FindPartOnRay(ray, ignore)
