local pmodel2 = pmodel:Clone()
pmodel2.Parent = script.Parent
pmodel2.CFrame = script.Parent.CFrame + Vector3.new(0, pmodel2.Size, 0)
So, each pmodel2 has a different size, so and script.Parent is a 1X1 brick. So when pmodel2 spawns, it is half way in the ground. I'm trying to get it to go up by its size so it looks like it's standing on the ground, rather than in the ground, but this doesn't seem to be working. Some help, please?
