so basically if a play is in a game and he buys something and he cant buy another thing for 1 hour and he leaves but if he rejoins before 1 hour is finished he still wont be able to buy anything he will still need to wait what ever time is remaining. i was thinking of saving the time when play leaves the game but i am not sure if saving the time will run even if the player isnt the game.
any help appreciated Thank You.

2 comments
can i not use data store instead of Data Persistence? will data store work aswell?
It Will Opps I forgot to Add That XD!