Basically, I have a file in Blender. View Image.
I have extracted all of the vertices from this file and marked them all with small dots in Roblox Studio. View Image.
I am trying to figure out a script to connect all of these points with Parts (with a "paper" mesh in them, of course). I have no clue where to start. How should I go about doing this?

2 comments
I wrote myself a triangle plugin with your idea. I was going to use a script, but then I realized that there wouldn't have been a way for the script to "figure out" which points I didn't want connected, and vice versa. I guess I'll do it by hand, but thanks anyway.
Yeah, I figured it'd be rather difficult. I guess you would have to store the information of what connects to what when you export from Blender. Anyways, glad I could help.