--Variables

repStorage = game:GetService("ReplicatedStorage")
Death = repStorage:WaitForChild("d")
repeat wait() until game:GetService("Players")
Player = game.Players.LocalPlayer
Mouse = Player:GetMouse()
char = Player.Character
Humanoid = char:WaitForChild("Humanoid")
Character = game.Players.LocalPlayer.Character or Player.CharacterAdded:wait()
HumanoidRoot = Character:WaitForChild("HumanoidRootPart")
Health = Character.Humanoid.Health

--Fire That Server Boy

Death:FireAllClients()

--function
if Health <= 5 then
	function onTouch(hit)
		local Human = script.Parent.findFirstChild("Humanoid")
		local Target = game.Players:GetPlayerFromCharacter(Human.Parent)
		
		if Human then
			
			local KillButton = Instance.new("ScreenGui")
			KillButton.Name = "KillButton"				
			KillButton.Parent = Target.PlayerGui
			local KillButton2 = Instance.new("TextButton")
			KillButton2.Parent = KillButton
			KillButton2.Position = UDim2.new(0.2,0,0.8,0)
			KillButton2.Name = "Kill"
			KillButton2.Text = "Kill"
			KillButton2.FontSize = "Size36"
			KillButton2.Font = "SourceSansItalic"		
			KillButton2.Style = "RobloxRoundDropdownButton"
			local SaveButton = Instance.new("ScreenGui")
			SaveButton.Name = "SaveButton"
			local SaveButton2 = Instance.new("TextBox")
			SaveButton.Parent = Target.PlayerGui
			SaveButton2.Parent = SaveButton
			SaveButton2.Position = UDim2.new(0.6,0,0.8,0)
			SaveButton2.Name = "Save"
			SaveButton2.Style = "RobloxRoundDropdownButton"
			SaveButton2.Text = "Save"
			SaveButton2.FontSize = "Size36"
			SaveButton2.Font = "SourceSansItalic"
			local WorkKill = game.ServerStorage.KillButtonScript:Clone()
			WorkKill.Parent = KillButton2
			WorkKill.Disabled = false
			local WorkSave = game.ServerStorage.SaveButtonScript:Clone()
			WorkSave.Parent = SaveButton2
			WorkSave.Disabled = false
			
		end
	end
	char.Torso.Touched:connect(onTouch)
end

It's supposed to give the player who touches the body of the dead player (Player under five health which is dead on the floor that I have another script for.) 2 GUIs, one that says kill and another one that says save. The GUI's don't show up at all.