--Variables
repStorage = game:GetService("ReplicatedStorage")
Death = repStorage:WaitForChild("d")
repeat wait() until game:GetService("Players")
Player = game.Players.LocalPlayer
Mouse = Player:GetMouse()
char = Player.Character
Humanoid = char:WaitForChild("Humanoid")
Character = game.Players.LocalPlayer.Character or Player.CharacterAdded:wait()
HumanoidRoot = Character:WaitForChild("HumanoidRootPart")
Health = Character.Humanoid.Health
--Fire That Server Boy
Death:FireAllClients()
--function
if Health <= 5 then
function onTouch(hit)
local Human = script.Parent.findFirstChild("Humanoid")
local Target = game.Players:GetPlayerFromCharacter(Human.Parent)
if Human then
local KillButton = Instance.new("ScreenGui")
KillButton.Name = "KillButton"
KillButton.Parent = Target.PlayerGui
local KillButton2 = Instance.new("TextButton")
KillButton2.Parent = KillButton
KillButton2.Position = UDim2.new(0.2,0,0.8,0)
KillButton2.Name = "Kill"
KillButton2.Text = "Kill"
KillButton2.FontSize = "Size36"
KillButton2.Font = "SourceSansItalic"
KillButton2.Style = "RobloxRoundDropdownButton"
local SaveButton = Instance.new("ScreenGui")
SaveButton.Name = "SaveButton"
local SaveButton2 = Instance.new("TextBox")
SaveButton.Parent = Target.PlayerGui
SaveButton2.Parent = SaveButton
SaveButton2.Position = UDim2.new(0.6,0,0.8,0)
SaveButton2.Name = "Save"
SaveButton2.Style = "RobloxRoundDropdownButton"
SaveButton2.Text = "Save"
SaveButton2.FontSize = "Size36"
SaveButton2.Font = "SourceSansItalic"
local WorkKill = game.ServerStorage.KillButtonScript:Clone()
WorkKill.Parent = KillButton2
WorkKill.Disabled = false
local WorkSave = game.ServerStorage.SaveButtonScript:Clone()
WorkSave.Parent = SaveButton2
WorkSave.Disabled = false
end
end
char.Torso.Touched:connect(onTouch)
end
It's supposed to give the player who touches the body of the dead player (Player under five health which is dead on the floor that I have another script for.) 2 GUIs, one that says kill and another one that says save. The GUI's don't show up at all.
