It's part of my blood splattering code and it's decal-based. I simply need this converted to use a table (for random decal IDs that I have to put in myself.)
And I would like some helpful feedback in the code as well, such as how the tables communicate with the ID of the decal and stuff like that.
The code I posted is from my script which is over 80 lines long
local Decal = Instance.new("Decal")
Decal.Face = Enum.NormalId.Bottom
Decal.Texture = "http://www.roblox.com/asset/?id=399737966"
Decal.Parent = blood

2 comments
This worked flawlessly, wf. I never realized how easy it was to do something like this. Anyways, I'd upvote, but my reputation is terrible from the questions I posted in the past which weren't very good. Anyways, thanks again! :)
Thanks. I would honestly love to see you move up and succeed, so keep at it.