I am trying to make a script that kicks someone when they join but I keep getting the same error (sorry, ik this is probably the easiest script, but i forgot a lot about scripting)
game.Players.PlayerAdded:connect(function(player)
wait(2)
player:Kick()
end)
the output always says "Player is locked" or something like that.

3 comments
This looks like it would work unless Roblox Changed a few things.
I just ran a quick test and this seems to work fine.
Yeah, this should work fine. It may not work in LocalScripts, though.