Okay, Im trying to make a Notification system to it tells them the players a message. So the game is FE and im deciding to make it so it Fires to all clients or making it look through each player.
Example:
for i = 1, #Players do
if Players[i] ~= nil then
if Players[i].PlayerGui:FindFirstChild('GameUI') then
Players[i].PlayerGui.GameNotifaction.GameMessage = 'Hii'
end
end
end
or
Notification:FireAllClients('Hello')
Just wanna know which one is better or faster.
