I don't want the music to repeat when the person dies
MUSIC01 = game.Workspace.AmbientMus01
MUSIC02 = game.Workspace.AmbientMus02
while wait() do
wait(1)
MUSIC01:Play()
print("FIRST STARTED")
wait(118)
MUSIC01:Stop()
print("DONE")
wait(2.5)
MUSIC02:Play()
print("SECOND STARTED")
wait(96)
MUSIC02:Stop()
print("DONE")
end
I've tried making a checker but that didn't work i also tried waiting for the character (both times the sound didn't even play) I looked for a property in Humanoid or anywhere else in character and i tried putting it in Workspace and ServerScriptStorage Is there anyway to stop this from restarting?

1 comment
Why would i want the music to stop though ?? wouldnt i want it to pause and then resume it ?