Thanks in advanced for help
COMMUNITY QUESTION
Can someone breifly show me what a InputBegan event looks like?
1 answer
UserInputService only works in LocalScripts. The wiki has some examples, too. Check out the wiki for InputObject to see all available types of input (you can also check for things like mouse clicks/scrolls).
local p = game.Players.LocalPlayer
game:service("UserInputService").InputBegan:connect(function(inputObject,gameProcessed)
if gp == false and inputObject.KeyCode == Enum.KeyCode.F then -- if the key is F and the player isn't typing
print(p.Name.." pressed F!")
end
end)
From seeing an earlier question of yours, I'll make some code for you in context:
This is a LocalScript.
local gui = script:WaitForChild("TabGui") -- the gui
local uis = game:service("UserInputService")
local p = game.Players.LocalPlayer
local curGui -- for later
function guiToggle(enabled) -- function for toggling gui
if enabled == true and not curGui then -- if the gui is closed and the script requests for it to be open
curGui = gui:Clone() -- clones gui
curGui.Parent = p.PlayerGui -- parents it
elseif enabled == false and curGui then -- if the gui is open and the script requests for it to be closed
curGui:Destroy() -- destroys gui
end
end
uis.InputBegan:connect(function(key,gp)
if gp == false and key.KeyCode == Enum.KeyCode.Tab then -- if the gui toggle is eligible to run
if not curGui then -- if the gui is closed
guiToggle(true) -- invokes the function, requesting to be opened
else
guiToggle(false) -- invokes the function, requesting to be closed
end
end
end)
Hope I helped!
~TDP
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