game.Players.LocalPlayer.CharacterAdded:connect(function(Character)
Character:WaitForChild('Humanoid').Died:connect(function()
game.Players.LocalPlayer.TeamColor = BrickColor.new("White")
end)
end)
This script basically changes the player's TeamColor to White when they die, and even though it works most of the time, on occasion, it breaks. Any help with why this might be happening?
