local Mouse = MyPlr:GetMouse()
local RP = workspace:FindPartOnRay(Mouse.UnitRay, nil, false, true)
if (RP ~= nil) then -- Everything it nil
print("0 Parent " .. RP.Name)
print("1 Parent " .. RP.Parent.Name)
local Find = Plrs:FindFirstChild(RP.Parent.Name) or Plrs:FindFirstChild(string.sub(RP.Parent.Name, string.len("ESPStuff ") + 1))
if (Find and Find ~= MyPlr) then
Aim = 500000
else
Aim = 1
end
else
Aim = 1
end
That code isn't printing anything, and I know it's working because if I put a part in the camera it'll print the name. How can create a ray from the mouse's position to a 3d position?
