Basically, I am manipulating the camera; using the Interpolate() method. However, I noticed that when setting the CameraType back to Custom the camera slightly jerks back. I was wondering if anyone could provide me to a solution to this. Here is an similar example to the code I am currently using in my LocalScript
local Player = game.Players.LocalPlayer
wait()
local cam = workspace.CurrentCamera
cam:Interpolate(
CFrame.new(0, 20, 20),
CFrame.new(0, 0, 0),
1
)
wait(2)
cam:Interpolate(
Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 5),
Player.Character.HumanoidRootPart.CFrame,
1
)
Thanks, I appreciate all help :)
