script.Parent.Touched:connect(function()
wait(1)
for i,v in pairs(game.ServerStorage:GetChildren()) do
if string.lower(v.Name) == "level2" then
v.Parent = Workspace
end
end
for i,v in pairs(game.Workspace:GetChildren()) do
if string.lower(v.Name) == "level1" then
v.Parent = ServerStorage
end
end
end)
This is suppose to change the map when the brick is touched but wont work..

4 comments
Yup
Did you create a map? Does the script even say about changing maps?
Yes I created a map
Poor use of an answer.