I was wondering how you would be able to make it so that when a certain player say "Kohl" enters I want him to have a highpowered sword how do I do this?
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Specific Equipment for a character?
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well first you need to put a gear in server storage named "Sword1" and put this into server script service
game.Players.PlayerAdded:connect(function(Player) -- Check when player joins
if Player.Name == "Khol" then -- If the players name is khol
game.ServerStorage["Sword1"]:clone().Parent = Player.Backpack
end
end)
Hope this helped! :-) -ikiled
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