Sup' guys! After days of experimenting my latest projects, I have kept returning to the same question: How would I CFrame, or move, Models instead of single Parts? I've grown tired of trying to do it with my own available skillz, so I ask you helpful scripters out there to help me solve this question. Please teach me how it's done; I would highly appreciate it!
✓ ANSWER ACCEPTED
Is there a way to CFrame a model?
3 answers
✓ Accepted answer
If you're looking for a script, you would use a for loop.
model = game.Workspace.MODELNAME --Or wherever the Model is.
for i,v in pairs(model:GetChildren()) do
if v:IsA("BasePart") then
v.CFrame = CFrame.new(0,0,0) --Or whatever the position is.
end
end
Hey there. I think I know what you're talking about. All you need to do is use the :MoveTo method. I've linked you to the wiki page here
Model:MoveTo(Vector3.new(0, 0, 0))
Yes There is a plugin!
1 comment
0
What's the name of the plugin?
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Thanks you guys! This really helped a lot!
However, this doesn't support rotation. Try this model of mine for Model CFraming that supports rotation: http://www.roblox.com/--item?id=132678373