I need a script that will actually make a player wear a uniform depending on his rank in a specific group, and wear an helmet depending the group. I actually have, in the serverStorage, a folder "Uniform" and inside it theres the folder 'clothes' that actually contain all the clothes of the different legion/rank inside this legion (As 104thHrPants / 104thHrShirt / 104thPants / 104thShirt) and a folder "Helmet" (104thHrHelmet / 104thHelmet) <-- each of them have their specific clothe ID. Hr Rank start at '100'
RegShirt = game.ServerStorage.Uniform.Clothes.RegShirt
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
if plr:GetRankInGroup(2772068) > 100 then
player.ClearCharacterAppearance()
player.LoadCharacterAppearance(RegShirt)
end
end)
end)
In a past request someone has gave me this script, but it doesnt make the player wear the shirt/pants over and doesnt make the player wear the Helmet (The helmet is not in the catalog)

2 comments
What value does the word Item hold in LoadCharacterAppearance?
Well, I should have put "RegShirt = game.ServerStorage.Uniform.Clothes.RegShirt" and the item would be replaced by; RegShirt