Here's what I need to do:

  • Create a server list for a player and let them select which one to join
  • Show players data on the server (# of players & how many of them are 'in-game')

I could potentially store datastore values for every individual server, but this would take a long time and overflow the requests. HTTP could potentially work for finding servers but not for the other saved values.

How would I do this?

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I have not worked with this, but this may be what you're looking for; http://wiki.roblox.com/index.php?title=Ordered_data_store