local Part = script.Parent
local Tool = game.Lighting.GravityCoil
local Player = game.Players:GetPlayerFromCharacter(Part.Parent)
local Debounce = false
if Tool and Part then
Part.Touched:connect(function(Part)
local Humanoid = Part.Parent.Parent.Parent.Parent.Parent.Parent:FindFirstChild('Humanoid')
if Humanoid and Debounce == false then
Debounce = true
local Player = game.Players:GetPlayerFromCharacter(Part.Parent)
if Player then
local ClonedTool = Tool:Clone()
ClonedTool.Parent = Player.Backpack
wait(10)
end
wait()
Debounce = false
end
end)
end
Error:

1 comment
https://gyazo.com/27c0c43579818ff2e79035334d016f31 < Image didn't show up for some reason