I'm trying to make it so if someone joins my game, it'll remove this hat https://www.roblox.com/item.aspx?seoname=Flintstones-Car&id=439315202
I've stumbled into a problem though, because I haven't found a definitive way to determine if the hat is in the character, because elements such as the hat and clothes load after the character is instanced.
How do I yield for the hats and everything else to be loaded?

1 comment
No need to pcall, since it will not bug anyway. This is probably one of the only ways, I'll check to see if there are any events/bools in a Player.