I want to use something faster than
wait()
for my weld interpolation, but I do not want it to be too fast to the point where the welds glitch out.
So which is faster, RunService.RenderStepped() or RunService.Heartbeat?
I want to use something faster than
wait()
for my weld interpolation, but I do not want it to be too fast to the point where the welds glitch out.
So which is faster, RunService.RenderStepped() or RunService.Heartbeat?
There is such an answer already:
Basically, RenderStepped is kinda faster.(not that much)
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
Thanks!