for i,v in pairs(game.Players:GetPlayers()) do
Chillers =script.Parent.Chillers.Value
people = script.Parent.People.Value
Workers =script.Parent.Workers.Value
MyWorkers =script.Parent.MyWorkers.Value
people.Value=Chillers.Value+Workers.Value+MyWorkers.Value
v.PlayerGui.ScreenGui.Chillers.Text=("Unemployed: "..Chillers.Value)
v.PlayerGui.ScreenGui.Workers.Text=("Working: "..Workers.Value)
v.PlayerGui.ScreenGui.People.Text=("Total People: "..people.Value)
v.PlayerGui.ScreenGui.MyWorkers.Text=("Your Workers: "..MyWorkers.Value)
end
This is in a local script and the value is on default set onto 1 so correctly the code says "unemployed: 1" but when I change the value my self. (I manually go into the properties of the value and change the number without scripts.) The gui text remains as "unemploued: 1" Can I have help for this problem.
