So I know basically nothing of LUA beside the small amount of time I used it for Unitale. Which was barely anything.
My "fancification" of the tutorial from here ( http://wiki.roblox.com/index.php?title=Making_a_Floating_sphere ) doesn't want to work and I don't know why. All it does is cause the outer orb ("Orb") to appear.
Also, is there a way to add ParticleEmitter to this so that it sparkles? Or change the material (or whatever I need to do to make it have a glowing outline (I was thinking Neon, but that only /kind of/ works when it's not semitransparent and it's dark))?
local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
local Orb = Instance.new("Part", Character)
Orb.Name = "Orb"
Orb.Shape = Enum.PartType.Ball
Orb.CanCollide = false
Orb.BrickColor = BrickColor.new("Toothpaste")
Orb.Transparency = 0.50
Orb.Size = Vector3.new(2, 2, 2)
Orb.TopSurface = Enum.SurfaceType.Smooth
Orb.BottomSurface = Enum.SurfaceType.Smooth
local Orb2 = Instance.new("Part", Character)
Orb2.Name = "Orb2"
Orb2.Shape = Enum.PartType.Ball
Orb2.CanCollide = false
Orb2.BrickColor = BrickColor.new("Industrial white")
Orb2.Transparency = 1
Orb2.Size = Vector3.new(1, 1, 1)
Orb2.TopSurface = Enum.SurfaceType.Smooth
Orb2.BottomSurface = Enum.SurfaceType.Smooth
local Weld = Instance.new("Weld", Orb2)
Weld.Part0 = Orb
Weld.Part1 = Orb2
Weld.C1 = CFrame.new(0, 0, 0)
local BodyPosition = Instance.new("BodyPosition", Orb)
while wait(0) do
BodyPosition.Position = Character.Head.CFrame:pointToWorldSpace(Vector3.new(2, 1, 2))
end
Help?

2 comments
I just tested it in studio, it works for me. Btw its Lua not LUA.
Again, I've barely touched Lua, so I'm not too familiar with the capitalization, especially since I've seen it as both. For some reason.