I got bored and decided to make a flying broom stick. The thing is once the person gets in the seat the body force that is allowing them to fly is still in there. I was wondering how I would get rid of the body force once a player jumps off the broom stick(or really disconnects from the seat in the broom stick). The thing is I don't know where to start.
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How to remove body force once a player disconnects from the seat?
1 answer
✓ Accepted answer
Since you haven't clearly shown you haven't attempted this, I'll just give you a method. You could add a listener to check when the weld is removed/broken, and then remove the body force upon this event. Give this a try, if it doesn't work ask another question and the community would be happy to help as long as you provide sufficient evidence you've attempted it!
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