I have been trying to use the new RopeConstraint class to create Balloons but there is no visible rope between the parts. Here is what I have so far:
function Activated()
-- Create A New Balloon
local NewBaloon = Instance.new("Part")
NewBaloon.Name = "Balloon"
NewBaloon.Shape = "Ball"
NewBaloon.BrickColor = BrickColor.Random()
NewBaloon.Position = script.Parent.Handle.Position + Vector3.new(0,5,0)
NewBaloon.Size = Vector3.new(2,2,2)
NewBaloon.CanCollide = true
NewBaloon.BottomSurface = "Smooth"
NewBaloon.TopSurface = "Smooth"
NewBaloon.Material = "SmoothPlastic"
NewBaloon.Parent = script.Parent.Balloons
-- Create An Attachment For The Baloon
local NewBaloonAttachment = Instance.new("Attachment")
NewBaloonAttachment.Parent = NewBalloon
-- Create An Attachment For The Player
local NewPlayerAttachment = Instance.new("Attachment")
NewPlayerAttachment.Parent = script.Parent.Handle
-- Create A RopeConstraint For The Balloon
local NewBaloonRopeConstraint = Instance.new("RopeConstraint")
NewBaloonRopeConstraint.Attachment0 = NewPlayerAttachment
NewBaloonRopeConstraint.Attachment1 = NewBaloonAttachment
NewBaloonRopeConstraint.Parent = script.Parent.Handle
local Helium = script.Parent.BodyForce:Clone()
Helium.Parent = NewBalloon
end
script.Parent.Activated:connect(Activated)
Any help as to why the rope isn't showing will be greatly appreciated!

1 comment
If I'm not wrong Ropes won't be shown unless you change your Settings in ROBLOX Studio but that only works locally.