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COMMUNITY QUESTION

Teleporting to a Shut Down Server, any ways to avoid?

At the moment, I am teleporting a player back into the same place, as a method of wiping any possible looping threads and saving progress.

However, when there is only 1 person in the server, it says that the game I'm teleporting to has shut down.

Is there any way of checking if this will happen and creating a new server in case?

1 answer

When teleporting, the service first looks for an open server, if there is only one server open and that's the one you're on, it will try to take you to that one. But then it needs to disconnect you, but in doing this the server automatically shuts down because there are no players on at that time. Then when it tried to reconnect it will disconnect you because the server will have shut down. There is no way of avoiding this and keeping the server open, instead you may have to teleport them first to another place and then have them redirected from that place back to the main place as this will make sure the server is no longer active for the service to use.

3 comments

0

ah but that sucks tho D:

0

I'll see if I can find an alternate way, but thank you I might end up using this :P

0

I know, hopefully they'll make improvements on their teleport service soon!

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