I'm trying to add a timer script where when I type a message, a timer starts ticking down on everyone's GUI. The trouble I am having is accessing everyone's GUI's at the same time to change them all at the same time. The script is currently in ServerScriptService and the GUI itself is in StarterGUI. I guess you could say that this kind of GUI is like a server-wide message that I control when it starts.
--This is an attempt of me doing it.
local p = "elian11";
local t = game.Players:GetChildren();
local timer = t.PlayerGui.Timer.Frame.TextLabel
game.Players.ChildAdded:connect(function (newPlayer)
if (newPlayer.Name ~= p) then return; end
newPlayer.Chatted:connect(function (msg)
msg = msg:lower();
if (msg == "raid/timerstart") then
timer.Text = "This script works"
--You can ignore this part, I will add it once it starts working.
end
end);
end);
