I know this can be done because I have seen it done in Epix Incorporated Server Suite, where it requires the main module and sets its parent to one of the folders, I looked at the script and was confused as to how this could be done. Here is what I have so far:
local worked,why=ypcall(function() require(461660539)(script) end)
if not worked then
warn("There was an error when requiring the admin module.")
warn("Error: "..why)
end
But that only requires it, I am wondering how to place it to a location in the game?

3 comments
How would I do that? Also what is the (script) after the require, I can't find any explanation for that.
And, how would I require a specific function? would I use require(461660539:function) ?
You could do local m=script:Clone() m.Parent=workspace | Plus to use a specific function just do tableName = {} tableName.function = function() end return tableName