For some reason this line of code is cloning the GUI twice into the PlayerGui. I did try to find the fix to clone it once, but nothing seemed to be found. Any ideas on what is wrong?
if script:findFirstChild("SkipCutsceneGuiValue") then
local gui = script.SkipCutsceneGui:clone()
gui.Parent = game.Players.LocalPlayer.PlayerGui
gui.Cutscene.Value = script
gui.Main.Debug.Disabled = false
gui.PlazaSounds.Disabled = false
script.SkipCutsceneGuiValue.Value = gui
end
