My game will have 40 or more small maps in it and it will spawn like 20 or less maps at once, so should I store all the maps in ServerStorage or Replicated Storage ?
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where should i store multiple maps ?
1 answer
✓ Accepted answer
Replicated Storage is used to put things into it that are for both the SERVER and CLIENT. Meaning it will appear on the server's and the player's view.
Server Storage is just like RS, but is ONLY Server. Meaning players won't see it.
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2 comments
This isn't a scripting-related question.
i have the script already i just need to know where i should store the maps so they can spawn