function onClicked(playerWhoClicked)
game.Workspace.Model_CH.Building_Door_House.CanCollide=true
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
There is a ClickDetector in the brick and it doesn't work the door stays CanCollide False Thanks!

1 comment
Is there an error? Models don't have the can collide property. If you're using a part or a union, your probably not getting the object correctly.