i dunno if this post right or not... but I just made sheathe and unsheathe animations for my sword the thing i don't like is whenever u equip the sword shows up instantly and it just goes static with the hand without any rotations heres what i mean https://gyazo.com/718d628883b497a3ad74340b211e7599 So i want the sword to appear whenever 0.5 seconds pass and make it rotate how the hand does, cuz know it looks like ur cutting ur hands ;-;
Also the sword disappears instantly when u unequip, how can u make it disappear once the animation finishes ?
local player = game.Players.LocalPlayer local char = game.Players.LocalPlayer.Character local Humanoid = char.Humanoid local unsheathe = script.Parent.unsheathe local sheathe = script.Parent.sheathe script.Parent.Parent.Equipped:connect(function() script.Parent.Parent.Enabled = false local animTrack = Humanoid:LoadAnimation(unsheathe) animTrack:Play() wait(1) animTrack:Stop() end) script.Parent.Parent.Unequipped:connect(function() local animTrack = Humanoid:LoadAnimation(sheathe) animTrack:Play() wait(0.9) animTrack:Stop() end)
What can i do ?