Okay, so I wanted the ball to follow the player, and move with the torso, so I welded it. But the weld isn't working because the ball isn't close enough to the torso I think. Is there a way to attach the ball to the torso so that it moves with it?
local player = game.Players.LocalPlayer
local character = player.Character
local tool = script.Parent
function equip()
local Ball = Instance.new("Part", character)
Ball.Shape = "Ball"
Ball.Size = Vector3.new(3,3,3)
Ball.CanCollide = false
local w = Instance.new("Weld", character)
w.Part0 = Ball
w.Part1 = character.Torso
Ball.Position = character.Head.Position +Vector3.new(3,1,0)
end
tool.Equipped:connect(equip)

1 comment
Thank you! It worked, but I just needed to change c0 to C0