Is there a way to create a script and write in it from another script?

2 comments

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No. Roblox RobloxLocked the source property of Scripts a long time ago. The alternative way would be to use loadstring and have a script write into a string value, however this method would not work in LocalScripts and you have to enable LoadStringEnabled. Best method would be, get whatever code you need made made when you update the game.

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Thanks :)