Not very good at it but here's the script

This is in the local script

game.ReplicatedStorage.LoadCharacter:FireServer()

and this is in the normal script in ReplicatedStorage

script.Parent.LoadCharacter.OnServerEvent:connect(function(Player)
Player.Neutral=false
Player:LoadCharacter()
end)

nothing works when I try to fire the RemotEvent

4 comments

0

ReplicatedStorage. Storage. You can't run scripts in a Storage service. Move the script to ServerScriptService.

0

Still not working, maybe I need to mention that the local script is in a GUI that is cloned from the ServerStorage, it's an intro

0

Now the remoteevent and all work but it doesn't still load my character.