a great example is below https://gyazo.com/d43ca3970d5a3d9415687ad8f2aeb3cf will it have to be something with multiple animations put into one or is it something i have to tick off? this isn not a request
COMMUNITY QUESTION
how do i make a holdable animaton until user release?
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First the animation has to be set on loop when you make it, When the key is pressed the looping animation is played then when the key is released you can use NameOfAnimation:Stop() to stop it from playing any further
@SHDrivingMeNuts thats actually pretty helpful, i will try this out