I am trying to make a team only door that only opens for a team, but this door only appears sometimes when the game wants it to, and this script activates when its spawned, the group the server script is in also is in a model, and the team name is in the said model, though, its not working, maybe cause the team door and is model? i dunno, but can you guys help me? i really need to get this update out :P
TeamColor="script.Parent.Name" Time=3 AntiHack=2 ColorDoor=true local found = script.Parent.awesomesauce.lazerprotection:FindFirstChild("DOOR") Color=BrickColor.new(TeamColor) on=false s=script.Parent.awesomesauce.lazerprotection.DOOR ss=script.Parent.awesomesauce.lazerprotection.DOOR:clone() s.BrickColor=Color function Check(hit) if on then return end if hit==nil then return end local player=game.Players:FindFirstChild(hit.Parent.Name) if player==nil then return end on=true if player.TeamColor==Color then s.Transparency=0.6 s.CanCollide=false wait(Time) s.Transparency=ss.Transparency s.CanCollide=true else local h=player.Character:FindFirstChild("Humanoid") local t=player.Character:FindFirstChild("Torso") if t==nil or h==nil then s.CanCollide=true s.Transparency=ss.Transparency on=false return end if AntiHack==1 then h.Sit=true t.Velocity=t.CFrame:inverse().lookVector*80 elseif AntiHack==2 then h.Health=0 elseif AntiHack==0 then else hit.Parent=nil end end on=false end if found then s.Touched:connect(Check) wait (5) print "TeamColor"